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Each Participant will recieve a Painted Ball and a Set of Offical Winter Fouling Formal Dice.

Also there has been a slight change in the Rules. See Below
In a normal game a thrown team-mate may not be intercepted, but the players at the Fouling Formal are so amped up to cause carnage and mayhem that the following rules apply:
- A player with the Throw Teammate Skill may make an interception attempt against a thrown player.
- One player, with Throw Teammate, who would be eligible to make an interception (per the normal rules) may attempt to leap up, snatch the flying player from the air, and spike him into the pitch! Roll a d6: on a '6' the grab has suceeded, place the thrown player prone in any empty square adjacent to the intercepting player and make an armor roll to see if the thrown player is injured. If, however, a '1' is rolled, the players have collided in mid air! Place BOTH players prone and make armor rolls for each.
- All players that have the 'Always Hungry' skill also receive the 'Get in my Belly' skill; a player with the 'Get in my Belly' skill is treated as having Pass Block skill but may only attempt interception attempts on thrown players. If the Always Hungry player succesfully intercepts, the thrown player is devoured on the spot. If the thrown player had the ball scatter it from the Always Hungry players square, this will be a turnover.